Adventure Spiele Pc

You know that there are adventure games, and you know that some of those adventure games are better than others. But do you know which one is best, and which one is twenty-fifth best? Well, at last you can find out, with our definitive, unimpeachable breakdown of adventure gaming’s best moments.

The joy of the adventure game is that it’s always been alive. There have been heydays, most notably the 1990s, and the present day, with a severe dip in quality during the intervening decade, but the genre has always thrived. And gosh, what gems it contains.
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Games that are, without doubt, among the best of any genre. Here we celebrate a small number of the finest amongst them. The list is limited to 25, so there’s a good chance a game you love doesn’t appear and you’ll be furious about that. There are a few reasons for this. Firstly, you probably wrong – you know what you’re like – and the game you love isn’t better than the ones on the list. Secondly, make sure to check out the other recommended games mentioned in the “What else should I be playing?” for each entry.
A mention there is no snub. We’ve not included Quest For Glory, because it’s been officially decreed by God himself that it’s an RPG. They were, of course, incredible.
Gone Home is also not there, because it just doesn’t comfortably fit in the genre. If you’re about to complain about the lack of Myst, please staple your left eye to your right knee. And yes, wow, it gets a touch LucasArts heavy toward the top. That’s because they made the best adventure games, and while great ones have been released since, few are better than those stunning classics.
However, if you remain livid that you didn’t see Loom, or that Beneath A Steel Sky didn’t make it when Broken Sword did, then don’t just get cross – write a lovely entry of your own, making the case for why it was great, and pop it in the comments. Others will read it and be convinced by your passion. If you’re Richard Cobbett and you’re here to complain about The Last Express not appearing, look Richard, no one but you got it then, or now. So here it is – the ultimate adventure guide. Plunge in, and then play the ones you missed, and the ones you miss. Dinger says: Look, I get it. Credit Card Generator V3.
Snark gets the eyeballs, but nobody wants to be known as “That snarky reviewer” or work for a site that’s “All snark and no love”. And when you’re defending a genre that used to dominate, but now is down in the, ahem, “post-silver-age” pile with the military sims, you really can’t afford to splurge on negativity. I mean, what’s the point in turning people off to a genre they need to know exists and can be culturally relevant? Myst was the biggest seller, but it also did the most damage. Hell, I had a colleague who cherished lines from Monkey Island with his wife, and he was a theologian — not only that, he only spoke two languages: German and German Dialect. And the Monkey Island lines were in dialect!
That game made his family. Myst made a ton of cash in a late-90s craze that everyone involved with is too embarrassed to discuss now.
I dunno – maybe they licensed the game to make Lost? That said, yeah, you left the 80s off the list. Meretzky did some amazing work, and of it, A Mind Forever Voyaging has to be recognized as a classic: he took the genre and said, “hey, I can use this to throw bricks at that whole Reagan Revolution crap”, and only threw in a few puzzles at the end to satisfy the conventions of the genre.